portfolio.exe
Sultan Nashira Ariva wearing glasses and a light shirt
sultan-ariva / 2026
00 About

Design taught me structure. Pixel art taught me limits.

Informatics Engineering student at Politeknik Negeri Malang who has spent the last two years on two sides that rarely meet: designing interfaces in Figma, and drawing 2D game assets in Aseprite.

In UI/UX I learned that design decisions have to be explainable: the flow, the hierarchy, the reason behind the layout. In game art I learned the opposite: working inside limits, because a palette and a canvas size force every pixel to justify itself.

I still work on both, side by side.

I like work that needs a reason: why the button sits there, why that colour, why this sprite is eight frames and not twelve.

Focus
UI/UX Design · Game Art
Campus
Politeknik Negeri Malang — D4 Informatics Engineering
Semester
Semester 5 · 3.63 / 4.00
Location
Malang, East Java · WIB (UTC+7)
Languages
Indonesian (native) · English (proficient)
04 Experience

Learning by
building with other people.

Roles at Workshop Riset Informatika taught me to write materials, teach, and see things through. The rest is freelance design work since 2020.

  1. Head of UI/UX Division

    Feb 2025 — present

    Workshop Riset Informatika · Polinema

    result Session attendance rose from 2–3 people to around 30.

    • Ran the UI/UX Division programme for the 2025/2026 period.
    • Wrote the syllabus and teaching materials for the UI/UX Design miniclass.
    • Mentored Project Based Learning for semesters 3–4, from interface design to prototype.
  2. Game Development Division Mentor

    Feb 2025 — present

    Workshop Riset Informatika · Polinema

    • Prepared teaching materials for the Game Development miniclass.
    • Taught the basics of 2D pixel art game assets: objects and environment elements.
    • Supported the division’s programme through the period.
  3. UI/UX Beta Test Mentor

    additional role Oct 2024 — present

    Workshop Riset Informatika · Polinema

    • Guided UI/UX Design miniclass participants through beta test sessions.
    • Gave feedback on participant design exercises before final assessment.
  4. Graphic Designer

    Dec 2020 — present

    Freelance

    • Made posters, character designs, digital illustrations, and promo materials themed around games and anime.
    • Developed visual concepts through typography, composition, colour, and illustration.
    • Adapted work for digital publishing and social media content.
05 Education

Formal education
and one certificate.

Informatics Engineering gave me the software engineering base; the interface design courses gave me the first place to practise designing.

Aug 2024 — present Malang

Politeknik Negeri Malang

D4 Informatics Engineering

GPA 3.63 / 4.00

Relevant coursework

  • Interface Design
  • Software Engineering
  • Object-Oriented Analysis & Design
  • Web Design and Programming
  • Project Management
Jul 2021 — May 2024 Kediri

SMA Negeri 1 Kediri

Natural Sciences

Grade 92.55 / 100

Certification Jan 2025 — Jan 2028

Basic Front-End Web Developer

Dicoding